VR Technology and the Idea behind

VR or Virtual Reality turns your surrounding into a digital world with objects and scenes that look close to reality. This makes the user feel that they’re immersed in the surroundings that they are in. VR is also quite popular in several role-play games in the market these days. Though it is not yet available for RAID: Shadow Legends, still you can get to enjoy this cool game and its awesome graphics using RAID promo codes.

Immersing through VR

Say that you have a VR headset or a helmet to play your favorite VR games. There are so many things that it can do for you. For instance, you can immerse yourself as if you’re the actual character in the game and be able to further improve your sports training or learn how to execute a heart surgery.

While this sounds so futuristic, the original idea are not as new as what most people think. In reality, there are countless people who are considering that among the first VR devices was referred to as Sensorama. This is a machine that has built-in seat that is played among 3D movies. It is giving off odors and generating vibrations in order to make the movie experience as close to reality as possible.

Invention of Sensorama

Sensorama was invented and introduced back in the mid-50s. The subsequent technology, as well as software development throughout the years, have brought a big step both in its interface and design of the device as a whole.

Difference between Virtual Reality and Augmented Reality

Even though these two technologies have been discovered years ago, still a lot of people are unfamiliar with the idea behind VR. It is also a term that is at times, interchangeable with Augmented Reality or AR. The major difference between these two is that, VR is building the world in which the user is immersing themselves using a piece of specific equipment.

AR however uses our own surroundings as its framework. Meaning to say, everything that we see is our real environment and it might not be necessary to wear a special piece of equipment like a helmet or VR headset. The most mainstream and straightforward example of this idea is the game Pokémon Go.

Saving Electricity On A Regular Basis Is A Good Idea

Gone are the days when S-Bahn drivers could be recognized by their obviously heavy-duty rucksacks. Because the train has reinvented the on-board computer – and built it into all Berlin S-Bahn trains. During a demonstration drive on Wednesday, she demonstrated how both drivers and customers should benefit from it.

First of all, the device benefits the drivers

No longer has to lug around the one and a half kilograms of printed timetable books, says Johannes Rupprecht as he takes a seat in the driver’s cab of his train. The timetables such as deutsche bahn fahrplan are the script of his working days: from signal to signal along the route kilometers and minutes. An infinite table that has recently appeared on a computer. It’s the third screen in Rupprecht’s driver’s cab; the other two are used to dispatch and control train functions. On the new monitor, the driver can also see how he is on schedule and when he can take off the accelerator early or not be able to reach the maximum speed allowed: Why speed to the next train station at 80 km / h and stand around unnecessarily when 65 km / h is enough? The immense power consumption of a 200-ton train depends on such details, as the S-Bahn forecast shows: The system should save 25 million kilowatt-hours per year – the power consumption of 10,000 average Berlin households.

Rupprecht is now in the next train station

A countdown counts the seconds to the scheduled departure. It disappears at zero: the developers did not want to put the drivers under pressure with minus seconds so that they would not accidentally drive off in a rush when the red light appears or close a door between mother and stroller. Conversely, Rupprecht does not have to follow the computer’s tips if, for example, he knows a wheelchair user is behind him, for whom he first has to fetch the ramp at the next station, which will cost him additional time.

The advantages for the passengers are to follow step by step

For example, a function to guide service personnel with the ramp in advance to where the wheelchair user wants to get off so that it goes faster. In addition, information about trains in the area so that the driver at a transfer station knows whether he only has to wait a few seconds for a train on the neighboring track or whether he would rather watch himself get on time. All of this has to be developed and approved by the DB Kommunikationstechnik subsidiary, which takes years. But the system can really do more than its predecessor: Because S-Bahn drivers in East Berlin had an electronic power-saving assistant on board as early as the 1980s.